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The Lord of the Rings: The Battle for Middle-earth

The good and evil forces of Middle-earth each have a campaign. They take place on an animated map of western Middle-earth, where each battle represents the defense/sacking of a territory. Armies and characters move on the map, and moving the cursor over them shows snippets of the movies (whereas battle cutscenes use the game engine).

Some mandatory missions represent important events. Between these the player must take enough nearby territories in skirmish battles, variations on the theme of building a base and killing everyone. Each territory provides a permanent increase of power points, the unit limit, and/or a multiplier for acquired resources. Units, their upgrades and purchased powers also persist between battles.

The good campaign follows the story of the Lord of the Rings movies with an emphasis of traditional, scripted missions, from Moria to Lórien, the fight at Amon Hen, the Battle of the Hornburg, the Ents’ conquest of Isengard, the siege of Osgiliath, Sam’s search for Frodo in Shelob’s lair, the Battle of the Pelennor Fields and the Black Gate.

Minimum Requirements

CPU: Pentium 4/Athlon XP or better
CPU Speed: 1.6 GHz
RAM: 256 MB (512MB RAM required for online play with 3 or more players.)
OS: Windows XP
Video Card: 64 MB video card (NVIDIA GeForce3+ / ATI Radeon 8500+ / Intel 900+)
DirectX version: 9.0c (Included)
Sound Card: Yes
Free Disk Space: 6 GB
DVD-ROM: 8x DVD-ROM. This game contains technology intended to prevent copying that may conflict with some DVD-ROM, DVD-RW and virtual drives.

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